Special Hardware: Vehicle with deployed Navigator API
Contribution: As being one of the head developers, all tasks in various ways.
Description: This software is designed to work with the Navigator API from
Rexroth and offers a wide variety of administrive and observative
functionalities for the customers AGV (automated guided vehicle).
The software is very UX-driven and provides the user with an innovative
good look and feel. Gamification concepts and 3D visualization was
implemented for a new perspective on otherwise not so interesting tasks.
Special Hardware: Pokinis and Server with deployed Locator API, Pokinis connected with laser scanner.
Contribution: As being one of the head developers, all tasks in various ways.
Description: This software is designed to work with the Locator API from
Rexroth and offers a wide variety of administrive and observative
functionalities for the customers AGV (automated guided vehicle) fleet.
The software is very UX-driven and provides the user with an innovative
good look and feel. Gamification concepts and 3D visualization was
implemented for a new perspective on otherwise not so interesting tasks.
Contribution: Implemented the mini game "Licht für den Mond" and great parts of "Das
Pups-Spiel", helped with other games and tasks, extensive QA and bug
fixing and introducing/supporting the the succeeding programming intern
to their duties.
Description: Working together with for the well-known public-law broadcasting and
television company WDR, the App targeting small children was developed.
It holds several mini games where the children can use creativity and
fine motor skills, as well as the possibility to watch episodes of
different formats.
Contribution: Helping to implement the racing mini game, QA and bug fixing.
Description: Working together with for the well-known public-law broadcasting and
television company MDR, the App targeting small children was developed.
It holds several mini games where the children can use their voices and
creativity, the option to watch episodes of the Kikaninchen and observe
the in-game world change according to the day time and season of the
device.
Released on: Windows 10, XBox One, Playstation 4, Android, iOS
Release: 2017
Engine / Language: Unity3D / C#
Contribution: Helping mainly with QA and bugfixing at the final stage before release.
Also developed small Unity editor tools helping e.g to sync the mouth
moving with the audio files.
Description: The last windmonk is a independant sequel of the first successful part
"The Inner World", which was released 2013. It is a 2D puzzle adventure
game with awesome riddles, music, graphics and totally worth playing!