Silly Drives

at Global Game Jam Stuttgart

    Type: Multi Player Game

   Engine / Language: Unity3D / C#

   Dev Team Size  & Development Time: 2 & 2 days

   Special Hardware: -

   Contribution: ​Basically a bit of everything

   Description: ​Project developed as part of the global game jam 2024 in Stuttgart. The topic was "Make me laugh".

Coco

at home

    Type: Planning Tool

   Engine / Language: Unity3D / C#

   Dev Team Size  & Development Time: 1 & 1 year

   Special Hardware: -

   Contribution: This was a solo project, everything was done by myself.

   Description: ​Project developed in 2021 as private planning tool for my van built (Ford Transit). Here I sketched and tested my ideas and different layouts before actually building it into the camper.

TetrisVR

at home

    Type: Single Player Game

   Engine / Language: Unity3D / C#

   Dev Team Size  & Development Time: 1 & 1 week

   Special Hardware: HTC Vive and HP Reverb G2

   Contribution: This was a solo project, everything was done by myself.

   Description: Just a fun private project to implement Tetris in an VR environment.

Eye Levitation

at University of Media Stuttgart

   Subject: Software Project for Thesis

    Type: Single Player Game

   Engine / Language: Unity3D / C#

   Dev Team Size  & Development Time: 1 & 4 weeks

   Special Hardware: HTC Vive with built-in Tobii Eye Tracking.

   Contribution: This was a solo project, everything was done by myself.

   Description: Accompanying my bachelor thesis with its title “Levitation by Gaze — Three-dimensional Object Translation Solely Using Gaze Inside of a Head-mounted Display” a game was developed, using only gaze to translate and manipulate objects in all three dimensions. Objects of three different categories would shoot out of a canon towards the player and the player would interact with them according to their category, which was destroying, collecting and shooting. The game is playable both by gaze and controller and was developed with a HTC Vive with a built-in eye tracking system made by Tobii, which was provided to me by Filmakademie Baden-Wuerttemberg. The project was accomplished alone and tested in an usability study with 35 participants.